By Kerry Politzer
You might be vaguely familiar with the world of
online gaming, where people spend hours playing in 3-D virtual realities.
But did you know that you can use this world to your advantage, spreading
the word about your music and making international fans?
Second Life,
a popular online game (or virtual world), has become a helpful tool for all kinds of musicians.
Suzanne Vega has been spotted there, attending an online open mike, and
Regina Spektor once had her own "listening room," where fans could preview
her album before it was released.